How does the Designathon School work?

 

Design-a-Thon School offers 6 different projects. Students and teachers can choose to do whole projects as prescribed, or pick and choose tools and themes, or create their own projects. Depending on the time you have available and what you want to learn, you can create your own learning experiences. All the design tools, theme presentations, technology explanations, making how to's and whole projects are available via the above menu.

All projects follow our Learning by Design cycle. Hereunder we describe the steps:

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Themes are introduced with a presentation and discussion:

Presentation is a series of slides ready to use on a digi board or laptop: here an example of a slide from the presentation on Mobility

Presentation is a series of slides ready to use on a digi board or laptop: here an example of a slide from the presentation on Mobility

After presentation comes discussion: here a group of children discussing the theme food

After presentation comes discussion: here a group of children discussing the theme food

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Research is potentially the longest part of a Designathon school project, students can for example: research the context of the theme; discover known facts and information; interview users; or make an empathy map:

An example of a research work sheet: an empathy map

An example of a research work sheet: an empathy map

A student working with a research sheet

A student working with a research sheet

To ideate is to come up with a number of ideas for a given problem or question:

An example of an ideation work sheet, with question to guide you

An example of an ideation work sheet, with question to guide you

A teacher helps two children thinking through their idea

A teacher helps two children thinking through their idea

We sketch in order to have a better sense of what we plan to make:

Sketch of a prototype

Sketch of a prototype

Student sketching a  prototype

Student sketching a  prototype

Making is the most fun and engaging part of the process, according to children and adults. Tools include material lists, construction how to's and the role of prototyping:

Various materials: from wooden sticks to battery-chareged motor

Various materials: from wooden sticks to battery-chareged motor

Students making a prototype of their invention

Students making a prototype of their invention

Last step of Learning by Design Cycle where students proudly show their inventions to the rest:

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